Tech Conferences and Apple's Headset
But AI, Dax, just like, I don't know, have AI do it, whatever you can do.
Speaker 2:I do know how use AI to do this. So other people know how to do that better than me. Do you feel really depressed today?
Speaker 1:I don't know if depressed is the right word.
Speaker 2:Feel down? You feel low energy?
Speaker 1:I feel a little low energy.
Speaker 2:You woke up like that?
Speaker 1:Well, yeah. I'm out of my normal sleeping habits, so I'm getting up really late. And that has that's from the conference and all that. And there's just a lot of little things. A lot of little things.
Speaker 1:Hey, I fixed my hair for you though.
Speaker 2:That's good. Appreciate that.
Speaker 1:I mean, I only did it because we're I was getting ready to turn on the thing. I just started shoving it.
Speaker 2:It does it's not actually fixed.
Speaker 1:I just look I was like, I gotta make it look like think
Speaker 2:it does make a difference as as stupid as it is.
Speaker 1:No. I I know it does. I just forget to do it and then there you are.
Speaker 2:I think it's like a mix of things. Right? There's there's probably actual stuff you had to figure out which might be depressing you. Yeah. Which we haven't talked about.
Speaker 2:And then, but also like, just like being at a conference and, like, drinking a bunch, like, definitely depletes stuff in your brain. So
Speaker 1:Oh, for sure. Yeah. I'm physically I'm still recovering. That's been two days ago I got home. Not yesterday, the day before.
Speaker 1:No. Got home on Saturday. It's been three days. I still feel physically like, my throat, my voice is coming back still, like, just from being in loud bars where everybody's yelling. Why do they why do we do that as adults?
Speaker 1:Why is that a thing that we do? I don't understand. Can we not just, like, not play music or be in a place where you can actually hear someone if you're gonna, like, spend time with people? Why does it have to be so loud you can't hear? I don't understand.
Speaker 1:Yeah. It sounds so old.
Speaker 2:No, I know. I I definitely have felt that too. But part of me also kind of likes Like, I hate it, but I like it. Like, it's just like a It's definitely inconvenient and annoying, but it's also just like kind of like a specific vibe. I don't know.
Speaker 1:Do you just not talk?
Speaker 2:No. I talk a lot but I'm usually like screaming. Yeah.
Speaker 1:Do you end up with this like your voice hurts the next day every time?
Speaker 2:Yeah. My voice hurts. Oh, that's what we're all doing. And I mostly don't hear people when they say stuff to me, so I just laugh and nod. And I'm usually laughing at the wrong times.
Speaker 1:Okay. Yeah. So I don't recommend I don't recommend three days of that. I don't I don't drink. Like, I don't, like, put a lot of substances in my body.
Speaker 1:But then, like, go to a tech conference, it's like, this is the time to do it. Hanging out with people, people I just met, kinda like make it easier to hang out and be more socially
Speaker 2:Yeah.
Speaker 1:I don't know. Whatever. Yeah. That's too much. It's too much.
Speaker 1:Shit like a one day tech conference. I want a one day tech party. Because like one day of that? Sure.
Speaker 2:Yeah. That's true.
Speaker 1:Three? Not as much.
Speaker 2:I also feel like the age range at the conference Like, let's be honest, like, most people are not their bodies can't handle three days of partying, you know? Yeah. Like myself included. It's like unless you've like are constantly doing that or like you're a certain age, feel like it's just very difficult.
Speaker 1:Yeah. Yeah. It's tough.
Speaker 2:Again, it's just I think the dream we want is just not possible. Like a one day tech party, minimal talks, no one is gonna actually go to that because no company's gonna pay for that. And just going somewhere for one day is like a lot for people. Yeah.
Speaker 1:Can we say all that out loud? Some of the things we've said in private? Yeah. I just amped it up more than I needed to. Just got people's ears perked up.
Speaker 1:But, like, the idea that tech conferences, there's this whole charade. This is what Dax this is Dax's insight. I'm not trying to blame you. I'm just trying to, like, make sure to get to give you credit because Dax pointed out that, like, we we have to pretend that it's some educational thing. All these talks, everyone prepares for talks.
Speaker 1:Everyone gets excited and submits their talks. They get accepted. They do the talks. All the talks are pointless. It's also dumb.
Speaker 1:Nobody's learning anything from a talk. It's just not. Nobody's, like, going to a tech conference and leaving like, man, now I understand that concept so well because of that talk.
Speaker 2:Mhmm.
Speaker 1:And if you do, watch them on YouTube. It's just so dumb. It's all made up. And it's what's the theory, Dax? The the theory is that people have to sell it as educational to get their company to pay for them to go because they're not gonna pay for them to go to a party.
Speaker 2:These these things are okay. So one, we all like these things. We like going to a place that is cool and having It's like summer camp. It's like three days structured stuff, hang out with people you relate to, people you know from online, have a good time effectively just partying. But this is expensive.
Speaker 2:You gotta fly there, you gotta book tickets, you gotta pay for the conference so that they can pay for the venues, etcetera, etcetera. And the scam that people figured out is if we make it seem like educational stuff, then there's an argument for, your company to pay for it. And in fact, most of these conferences actually give you like a pre made letter that you can give to your boss as to like why they should Yeah.
Speaker 1:Yeah. Yeah.
Speaker 2:Pay for your payment. So it makes complete sense. And but at the end of the day, I have seen incredible talks before, always on YouTube because I've never like seen them live. Yeah. But it's like one in a 100 and most talks are very mediocre, including the one that I gave.
Speaker 2:So I'm, like, gonna beat myself in with this. And the reality that nobody says is if you go to a conference and you look around, either half the seats are empty because people aren't even showing up to the talks and the people that are there are like listening in and out but are like kinda on their phones. And everyone's mostly just counting the time down to like like, okay, I'll just I'll just do one talk so I don't feel like I didn't do any, then they'll go and they'll hang out with other people. So it's just like is like a charade, which is kind of funny. At end the day, we're just there to have a party.
Speaker 1:Yeah. And I like I like all the people that are doing the talks. So you go to some talks because you just like the person and you just wanna, like, support them. But I don't know. It's maybe there are some people I realized I said some extreme things.
Speaker 1:Maybe there are some people that have taken something away from talks that they listen to in person. I can't overgeneralize everything. For me, it just feels like a whole lot of, like, charade. I don't know. Just like a big facade.
Speaker 2:Yeah. It's obviously not zero because but I mean, I think about this from like an ROI perspective as having a company that is told you're supposed to be sending people from your company to these talks because what every other conference, every company does, they send
Speaker 1:Yep.
Speaker 2:People to go do talks about their company product, whatever. But if you just spend like 30 seconds thinking about it, it doesn't make any sense because the reach of your talk is like just gonna be the people in the room which, you know, was like a 100 people. Yeah. So you're gonna send someone and pay for all that to like reach a 100 people. Maybe it like goes up on YouTube and maybe it gets like a little bit more.
Speaker 2:But you could've just done that on your own in the first place. So the ROI for sending a speaker just does not make any sense. It is funny though because when I was there, and I gave my talk for React Miami, I had someone come up to me after and they were like, oh, because my talk was about deploying Next. Js AWS. They were like, oh, wow.
Speaker 2:Like, this is something that my infra team has been trying to figure out and like, they're like stuck on how complicated it is. I don't know. OpenText is a thing. Don't know. I see it a thing.
Speaker 2:Awesome. Like, so glad I heard this. And I was like, okay, that's really great. And I'm so glad that person found, like, we were able to connect in that way. But that's literally one person,
Speaker 1:you know?
Speaker 2:Yeah. Like Yeah. If I made any YouTube video, like, I guarantee you I would have gotten more than one person. So the ROI just is not there. So it just Nobody wants to think too hard about this or say it out loud because we all like it.
Speaker 2:Like, we all like
Speaker 1:the charade. I mean, it's fun. It's a good time. I don't want it to go away. I just I wish there were some way to like I don't know.
Speaker 1:Feel like less of it was fake. And I the all the trappings, all the things that come with the talk side of it just kind of like are annoying to me. I don't know. It just feels
Speaker 2:Like what?
Speaker 1:Well, like having to go to any of them. And I had to sit I I had to sit in a couple of them because it's like, everybody's going. We gotta go support whoever. And I like these people. Again, I like the people a lot.
Speaker 1:I just don't I don't need to sit in here and talk. Like, I just don't need to hear somebody talk about something I don't really care. I don't know. Maybe there'd be a talk that would totally change my perspective on all this if I, like, sat in it and it was like just cut through. I don't know.
Speaker 1:It was like something about the emotion of seeing the speaker on stage. Like, I don't know. Maybe it could happen, but it's never happened for me.
Speaker 2:I think the angle we should take is we all know we have to do talks because it needs to come for all the reasons we just said, like it needs to the company needs to think it's an But educational let's all acknowledge that talks are innately boring and let's try to make them more interesting. Yeah. So if I think about React Miami, I did go to so there were two talks there on the first day that I thought were really good. One was, Ken Wheeler's, the other one was Sunil's. So Ken's was about using Chrome DevTools more, which I think foundation that actually was a good topic because it's not like most people just kinda lightly use Chrome DevTools, it's cool to see like all the other features you're missing out on.
Speaker 2:Yeah. And two, he's just like an entertaining funny speaker. Like, it was just like fun to listen to him talk. Same with Sunil. Right?
Speaker 2:Sunil is like a fantastic speaker. He was had like jokes on every slide. Like, everyone was you can just that was my first day at the conference and really first day really listening to talks anywhere ever. And I was looking around the whole day and people seemed so disengaged. And when the two of them came on, were a lot of two speakers to go.
Speaker 2:Everyone was, like, you know, eyes perked, like focused and like way more engaged. So there's clearly like a skill range here. I don't think it's I actually don't think it's like, some people are just good at it and other people aren't. I think it's just, you have you gotta remember that what you're trying to do is kind of inherently boring. So if you just acknowledge that, I think you end up making something a little bit different and ends up doing like just acknowledge that everyone's here at a party, they have to get to the talks so they can go to the party.
Speaker 2:So make that as least boring as a process experience for them. I think you end up with something good.
Speaker 1:Yeah. No. That makes sense. It kind of like applies to the conversations we've had around like YouTube as well. I mean
Speaker 2:Yeah.
Speaker 1:Just the idea that like our industry just gets so serious. We just get so serious about all this stuff. And may I don't know what the dynamic there is. Like, if it's just trying to, like, help the people who are brand new to it. I don't know.
Speaker 1:But I feel like it's a little too stodgy. All of our talking head videos. I'm never making another, like, here's my take video again. Not one. I promise you.
Speaker 2:Except for the one that you have recorded that you haven't published.
Speaker 1:Or are you all I'm publishing it. I'm all out. Wow. I'm just I'm done with making like, here's my shoulders up talking head talk about a thing video Yeah. That I don't really care to make and no one cares to watch.
Speaker 1:Like, I'm not doing it anymore. I'm not making them. It's just like a talk. It's like doing a talk but on YouTube. I'm just done.
Speaker 2:Yeah. I think I'm trying to think who I think this might have Liz that pointed this out to me at one point and she she mentioned that this is probably way even probably not even on the topic of tech. I think this is more like a general topic. I think she talks about how when you're like younger and inexperienced, you're obsessed with being taken seriously. So you're like incapable of finding the humor in things or coming across in a way that's not, like, totally serious because you're so, like, insecure or, like, vulnerable about, like, I need to be taken seriously.
Speaker 2:Yeah. And then that inherently makes for boring content. And then you'll see that the people that are really the people like listening to and are really like fun to listen to, they tend to be a little bit more experienced. You can tell that they like truly just don't care about being seen as like someone's smart. And ironically, that makes them that like, that's what makes people think they're smart.
Speaker 2:Right? Like, when someone, like, doesn't care, you, like, definitely, like, buy into it. Gets way more genuine. And then to be honest, I listened like, Ken and Sunil, like, they're not up there trying to be like, I'm really smart, please like walk away from this talk thinking that I was smart. Yep.
Speaker 2:And the side effect is it's it ends up being the best content.
Speaker 1:Yeah. Okay. So there's lessons to apply there across the board. Yeah. So can we talk about the Apple thing?
Speaker 1:I know
Speaker 2:this is a
Speaker 1:big shift from the content talk we're doing. But, yeah, what are your thoughts? What's your initial take?
Speaker 2:I have so so many. So I I guess let me set it up a little bit. So for me personally, maybe I haven't talked about this too much, but I'm like, I've been a huge enthusiast in this space in general for a very long time. Like I've
Speaker 1:AR specifically? Is that what
Speaker 2:you're AR, like all of it.
Speaker 1:Or consumer electronics? No. Okay. AR. Got it.
Speaker 2:That's really the VR side of things. I own the first development kit of the Oculus, the second development kit of the Oculus, then like the then like the actual full full product. The last one I've bought was a Valve Index, which I think at this point is one of the best ones you can best like VR headsets you can and I've just been kind of following this space closely and I've seen it develop over time. Yeah. Pretty much from the beginning.
Speaker 2:I've I've like been hands on with it. So I was very excited about this because I can like look at the issues that I've seen and see like where Apple is pushing the bar. So I have a ton of thoughts on this but yeah, I wanna know like what was your initial reaction to everything?
Speaker 1:Well, I've never owned a VR headset.
Speaker 2:Have you tried it
Speaker 1:though?
Speaker 2:So I
Speaker 1:have the opposite perspective. I think I've tried it one time at like a jump mania kind of place, one of those trampoline places Mhmm. That had like a VR thing. I think that's the only time I've ever done VR. And I could be forgetting, but I'm pretty sure.
Speaker 1:And it was like, you're like throwing snowballs at each other. I did it with my eight year old. So I don't know how good that tech was. I have no idea. But this headset, like, shows you the outside world, doesn't it?
Speaker 1:Or does it do both?
Speaker 2:It does both. So it's it's a
Speaker 1:So it's AR and VR.
Speaker 2:It's effectively a VR headset. It's like you think of it just as a VR headset, except it has cameras on the outside so it can show a video of the outside to your
Speaker 1:Oh, so you're it's not actually transparent. No. You're I didn't watch the keynote. So I've just like picked up bits and pieces.
Speaker 2:Yeah. And it's it's a little unclear from their presentation. Like, it's it's clear if you like read some of the so so like a few journalists got like a thirty minute demo of it and they wrote up about it. Yeah. But okay.
Speaker 2:So I guess let me summarize a few things. So from the beginning of this whole thing with the first Oculus that like kinda kick started this, like, this this current push we have on VR, there's been a few like things that have been annoying. So one is the raw resolution going to each eye. When that is low, you have this effect where it feels like you're looking through a screen door because like, the pixels are so close to your eyes. So, like, when you're looking at stuff, it looks like
Speaker 1:Oh.
Speaker 2:It looks it feels like you're in, like, a low resolution world. So if you look at something like text, it's, like, not very crisp. So when people wanted to use these things, oh, can I replace my monitor with it? It wasn't really viable because you're looking at like Yep. Like a really bad resolution screen and it doesn't feel exactly right.
Speaker 2:That's one thing. The second thing is field of view. So, this thing goes over your eyes, but it doesn't cover your whole field of vision. So like the sides of your view, you'll see like it's black because there's actually no screen there.
Speaker 1:Yeah. Well, that kills the effect.
Speaker 2:Yeah. So the impact is you feel like you're looking through a rectangle to like look into the world. Mhmm. This has gotten better over time and it's it's like it's not like a deal breaker, but it definitely is something that is very different from what you see in the demos or you see or like the marketing videos where you see like the person being unveiled by by some image.
Speaker 1:Yeah. Yeah.
Speaker 2:And then the third thing is just the ergonomics of putting something bulky on your head. You sweat. Yeah. It feels weird. And then the motion sickness thing where like if there's any kind of delay with your head movement and the image moving like that causes motion sickness for people to varying degrees.
Speaker 2:Yep. The first version of this stuff was really really bad. As someone that doesn't really get motion sick, like that even that for like for me, like it was killing me.
Speaker 1:Was too much.
Speaker 2:Yeah. The latest stuff, it's mostly really good. I think at least for someone like me that is not that affected. Experiences, it just depends on like the experience you're having. Like some experiences that really mess with your head and it it's really crazy.
Speaker 2:Like, it's totally fake. It's just like an image being projected in front of your eyes, but you'll feel like like really off and sick and and it's crazy that your body can do that. So with the Apple, headset, the Apple Vision Pro, it seems like they fixed the first one. So I think the pixel density is very high. All reviews the that I've seen or the people I've experienced that have said that text looked really crisp.
Speaker 2:Like, you can actually like look and read at read things. This has another effect of like this concept of, oh, can I like be in a VR like movie theater and look at a 100 inch or, like, a, you know, 500 inch screen, whatever it is
Speaker 1:Yeah?
Speaker 2:That makes that, like, way more viable because when we tried that before, it just looked like a shitty big screen. I think now it could potentially look like a good big screen. So that is is is fantastic. It didn't fix the field of view thing. They're still, like, black on the sides.
Speaker 2:Like I said, it's not a deal breaker, but
Speaker 1:Oh, this
Speaker 2:one does help a lot.
Speaker 1:Yeah.
Speaker 2:And then I don't think that I'm sure it's, like, way more comfortable than all the other things that were built before it, but at the end of the day, it's still a bulky single user device that goes around your head. So anything you're gonna be doing in it is gonna be solo, and you're gonna be wearing this, like, kinda weird thing on your head.
Speaker 1:Yeah. Did I imagine that, like, a year ago or maybe longer when the rumors around their AR device would like Apple has had this for years as like a big rumor. Right? Did I imagine that it was about like glasses? I thought there were glasses and it's very much a headset.
Speaker 2:A few people did comment yesterday that I wish they aimed for something less ambitious. So it was just like way lower profile, like a similar profile thing, maybe just like glasses and it can't really do all this crazy stuff. It just shows you like alerts or like kinda like, you have a watch
Speaker 1:Like the type Google Glass, that was I mean, that's been like a decade ago.
Speaker 2:Yeah. And I've tried the Google Glass and again, that had the very clear issue of like, you're looking through this tiny rectangle and you have like a tiny rectangle in your vision for a Mhmm. Yeah. So I mean, I guess they could have aimed for something smaller, but I think they're going for crazy crazy high end, maybe really high end, a small niche high end user base and then kind of build down from there.
Speaker 1:Like make it smaller, less featured over time.
Speaker 2:Yeah. Cheaper. Yeah. Yeah. At the end of the day, like I said, I have been like an enthusiast in this space.
Speaker 2:When I look at this device, it still to me feels like an enthusiast device. One, just a price point. Yeah. The one thing I I wanna say that I find annoying is whenever something like big and potentially game changing like this comes out, people just, like, generically apply previous logic as though it, like, applies. So everyone's like, oh, yeah, but people said the iPhone was too expensive.
Speaker 2:Like, Steve Ballmer, like, has that quote where he, like, was completely wrong about the iPhone. Yeah. Therefore, that, like, same complaint, they think that that's gonna play out again automatically just because it happened once. But it's like Mhmm. Missing actually thinking about the details.
Speaker 2:It is very expensive. Like $3,500 is a luxury item for something that you're just gonna use alone to do activities that I never do alone, like watch movies or like look at photos. Like, you know, it's like it's like the demos are so cool but they were like so weirdly solo to me. It like really stuck out. Like, why would I ever be doing this alone, you know?
Speaker 1:So you don't you don't think we're all gonna walk around with them at some point in the future? Like, are we gonna all just be interacting with each other through these things?
Speaker 2:I think that it's gonna be like what we're doing now where me and you have a relationship that is very very digital. And if both of us have this device, we can like bridge that gap to we can like make it a better experience. So I think Yeah. I think that's very cool. Like creating like really cool social experiences with that but that also that was not part of the demo at all.
Speaker 2:So they haven't gotten to a point where they're like, here's what multiplayer looks. I mean, they have like the basic FaceTime example.
Speaker 1:The FaceTime thing, yeah, saw that.
Speaker 2:Yeah. But like I didn't see too much of like, play a game together. Like I I I want some like crazy killer app where it's like, you get you put this thing on, you have four friends in different parts of the world, you all put it on and you're playing some kind of crazy, like, quote unquote board game together but it's, like Oh, yeah. Crazy because, like, you know, there's, like, visual stuff that can happen and, like, three d stuff that can happen, like a Dungeons and Dragons sort situation.
Speaker 1:Now we're talking. Yeah. Yeah. Do you play, like, Settlers of Catan? Can I start talking about that would be so fun if me and you could be like
Speaker 2:But, like, with, like, real, like, buildings and like
Speaker 1:building real walls? Yeah.
Speaker 2:Yeah. Oh, like, full size. Yeah. And like you can see, like, you know, if you're gonna attack another thing, let an army go. You can imagine some, like a demo like that
Speaker 1:Yeah.
Speaker 2:Would really capture some people's imaginations and make it feel like, oh yeah, I need to have this thing. But, yeah, I think right I mean, I think it's fair that they're just releasing a platform effectively to build a lot of those things. So maybe we will see some of those killer applications, but it's just a classic chicken and egg thing. The problem with VR has always been the market of people isn't big enough to, like, really warrant a high end someone invest in, like, a high end experience for it. Apple of any company maybe can can pull that off.
Speaker 1:So that's why I guess I thought Apple would eventually pull this off. I didn't expect in 2023 for it to just be a VR headset. In the last ten years, I I mean, I remember when VR had a big moment, like, eight years ago. And there were all these VR startups, and they were all getting a ton of funding. And I've just always thought, like, that's just it's like a gaming device or something.
Speaker 1:Right? Like, we're it's not gonna be, like, mass market appeal
Speaker 2:Mhmm.
Speaker 1:Because it's just weird to you're not gonna, like, walk around with the thing. But the AR thing seemed like, to me, if we could all just have, like, designer glasses and we can see all kinds of other things in the world and interact with digital stuff in the physical world, that just seemed like I could imagine that being this next phase of computing, like, after mobile. There's, like, this real world stuff. And I thought Apple would lead the way there. So I guess when I heard those rumors for the last three years or whatever, I've just always assumed they're working on some cool stylish glass glass thing glasses.
Speaker 1:And it's gonna be awesome and it's gonna be mass market and this is not that.
Speaker 2:Yeah. I think the technology just isn't there. It's like so difficult to pull off that. That's another reason why people keep comparing us to iPhone and I don't think it's the right comparison. The iPhone made bulky technology way more invisible.
Speaker 2:Right? Yeah. You went from having these like phones with like keyboard on them that you would type into to like this Yeah. Very natural the whole whole innovation was with a multi touch screen and that felt like less technology in a lot of ways. Right?
Speaker 2:It was felt like way more that touching something so like natural and and intuitive and it made things more invisible. This is the opposite, right? This is making this is like the opposite of invisible. You're like strapping this $4,000 device onto Yeah. I I kept cracking up.
Speaker 2:Something about they had this one demo where it was like the person on the airplane like putting this on and wearing it. I'm like, that is cool because then you can have you can like go through a flight and have like whatever cool experience you want. Yeah. But something about sitting on a plane with a $4,000 device strapped to your head. Yeah.
Speaker 2:I'm just like,
Speaker 1:this is and like,
Speaker 2:they kept showing people like using it in public and I'm like, I don't want to obscure my vision like that in public. Like, does someone else wanna come in like rob me or like do some weird You shit to me like
Speaker 1:feel very vulnerable walking around the streets with that thing on your face.
Speaker 2:Yeah, exactly. So I I see it as like a home device. But again, anything I do at home, I'm doing with Liz. Like like, what do you do? Do you do any kind of like entertainment thing alone?
Speaker 2:Like, not with your family?
Speaker 1:Like No.
Speaker 2:So and and Apple to me has always been like a very like family company, I feel. I feel like they're always like building stuff for you to like do with like your family and stuff. So this feels like real this this feels like Android stuff to be honest. It feels like very like single and like bachelor and like you're just you live in an apartment, the only thing you have is like a mattress on the floor and then this like headset on the ground next to it, you know.
Speaker 1:I have two questions and maybe I just need to watch a video. But is it it has a wire that like goes down to something?
Speaker 2:It's a it's just a battery pack. So you can you can put the battery pack in your, I guess next to you if you're sitting on the couch or you can plug it into the wall or, like, you put it in your pocket if you're walking around with it.
Speaker 1:Yeah. Okay. So I guess my real question is, does this this format what is the word I'm looking for? Does this form of the thing evolve down to the thing I wish existed or no?
Speaker 2:I mean, I would like to believe so, but part of me is like, I don't know. I I maybe I'm just not being imaginative enough, but I don't know how it could just be like, reason it can't just be cool glasses is you need to have something that wraps around your eyes to achieve a certain effect.
Speaker 1:Right. Those glasses, what are those called? The, like, stunner what are those called? Those glasses that literally wrap all the way around? Oh, what are they?
Speaker 2:The pit bike vipers?
Speaker 1:Yeah. Yeah. Yeah. Like Ken Wheeler glasses or like maybe like that? Okay.
Speaker 2:I mean, maybe, but then the because you it can't let like light in. It has to like control the amount of light. Ambient light coming in to affect the image quality. So there's that. Then there's a whole power thing.
Speaker 2:Like, you can't this device is a 100% limited by battery tech. Right?
Speaker 1:Yeah. Because you wanna make it
Speaker 2:higher quality, uses more energy, which means the battery life is lower, So which means life is
Speaker 1:we're not getting contacts, is what you're telling me? This is not evolving down to
Speaker 2:I can imagine the future thing we want and I'm like, I think that requires a completely different technology. Yeah. I wouldn't be surprised if that requires you to like put something in your brain. I got I don't know. I feel like it might just end up being a totally different approach.
Speaker 1:Wow.
Speaker 2:I'm just guessing. I mean, it's all a complete sci fi at this point.
Speaker 1:No. It's fun. It's fun to hear your guesses. Your guesses are entertaining.
Speaker 2:Again, as an enthusiast, very intrigued. But even as an enthusiast, $3,500 for a device that just can exist inside the Apple ecosystem, like you can't I can't like plug into my computer and play like my games with it. I don't know. It's it's a bit tricky. Definitely like a splurge purchase that I would just wanna like try out.
Speaker 2:It'd be a cool thing that people come over and try. I don't know. But I
Speaker 1:don't know. Yeah. Would you would you have any interest like as a developer to build something for it? Like does that sound fun?
Speaker 2:I think there I my imagination is definitely like I'm definitely like having a ton of ideas of stuff that I would love to exist. I don't think I have the skill set to make any of that. So I'm excited for other people to do it.
Speaker 1:But AI, Dax. Just like, I don't know, have AI do it. Whatever you know, can
Speaker 2:use AI to do this. So other people wanna do that better than me.
Speaker 1:Oh, okay.
Speaker 2:But yeah, like I said this, I want some tabletop experience where like like Legos or like just something that like makes
Speaker 1:Oh, what what was that? There was a demo of that. Somebody doing like a Minecraft thing What on a what is that from?
Speaker 2:This this always is a thing that gets demoed and never released. So, there were a few demos of this. One was a Microsoft HoloLens.
Speaker 1:A Microsoft thing. Yeah. HoloLens.
Speaker 2:Yeah. What
Speaker 1:happened to that? Did it just die?
Speaker 2:It actually ended up getting decent adoption in like military and like industrial uses. But again, just it's kind just gonna niche this whole thing's like a niche market still and I think they actually shuttered that division in like the past year or something.
Speaker 1:Okay. Can I can I give you like my AR? Like, this is it's actually my wife's, like, vision for how AR could fix society. So there's, like, all these jobs that nobody wants to do anymore because they're just they're awful. I don't know if I've told you this before.
Speaker 1:This is like a billion dollar startup idea for whoever wants to to solve society's problems. We constantly they don't come get our trash because they don't have enough people. And, like, this week, we're just not picking up the trash. And that sucks. But then it's like, well, first world problems.
Speaker 1:I feel bad. Like, I don't wanna pick up trash. So I get that, like, people don't wanna do that job. But what if everybody had little AR glasses, okay, and you could gamify picking up the trash. Okay?
Speaker 1:And they could get, like, bonuses or something based on how good they do driving the truck or doing the thing. Is this is this super cringey? Should I stop talking now? You're looking at me kinda funny. I don't know.
Speaker 2:No. No. I I I guess I'm not seeing the I understand the premise, but I don't know why you need AR to, like, do that.
Speaker 1:Oh, like, don't know. Like, what are they gonna, like, hold pull pull their phone out? Like, it's got a track. It'd have to, like, make it fun. Like, you're shooting down alien spaceships or something and those are the trash cans.
Speaker 1:I don't know. Something to make it like actually entertaining.
Speaker 2:Feels like it's completely different. Yeah. Yeah. Or here's what's here's a better idea. You can buy Okay.
Speaker 2:You can buy it for your family and it could just like blur out the trash in front of
Speaker 1:your house. It's like, it's not even living in filth. Yeah. Yeah. And we might have some rat issues and disease and that kind of stuff.
Speaker 1:But other than that, it sounds fanta Well, I mean, assume like someday maybe we could make robots, like humanoid robots. I don't know. Boston Dynamics or whatever that they're making them.
Speaker 2:I think your issue with this is just that your local government doesn't have enough money. Isn't that the root issue?
Speaker 1:Probably. That's yeah. There's no money in this area. So are you saying, like, in cities, like, people get paid well enough to do the job and enjoy it and
Speaker 2:I think that the amount for these types of jobs, it's just like you just need to pay if people don't wanna do it, you just gotta keep increasing the price you're paying for it. Yeah.
Speaker 1:I would be would pay a lot more for our trash to be picked up. Yeah. Yeah. Yeah. Okay.
Speaker 1:I've we've had a version of this conversation before and I think it doesn't go well. I'm gonna stop now.
Speaker 2:Well, I mean, you brought this up a while ago, so I feel like it's funny that this trash issue seems to be a recurring. Is it a constant issue for you guys? Just a
Speaker 1:I mean, yeah. It's it's it affects my life.
Speaker 2:That's really crazy.
Speaker 1:Yeah. We don't only have two bins. We could and then what what do we do? Once they're full, it's like we're putting trash bags in the garage. I mean, it's again, first world problems.
Speaker 1:I'm super privileged. I'm very lucky. This is not a major issue. But it just it makes me think.
Speaker 2:It is a major issue in that, like, dealing with, like, a city's or trash is like a foundational, like,
Speaker 1:Yeah.
Speaker 2:Part of this. That's like a low level, like, part of building a society. Right? Like it's Yeah. If that's not working, like a lot of other stuff isn't working.
Speaker 2:Yeah.
Speaker 1:Maybe this is just where I live problem and small local economies.
Speaker 2:We have this weird thing where, that we don't have an issue with trash because then people come get the trash and recycling, all that is great. We and it works so well that I don't understand this, but when I moved into my house, my landlord is like, points across the street and he's like, see that empty spot across the street? You can just dump shit there. Just like anything you don't want, just dump there. And I was like,
Speaker 1:don't think I I heard don't
Speaker 2:think I heard him right. But, yeah, every week a random truck shows up and they will take literally whatever is there and put it on the truck.
Speaker 1:And I don't even know if this
Speaker 2:is part of the the city. This is like on top, like this is separate from the the normal city trucks. They're just like, is it like a separate company?
Speaker 1:Just people who want stuff. Or like, if if you put anything that you wanna get rid of from your garage on the side of the street here in the Ozarks, you can just post it on, like, Facebook Marketplace and, like, it's free and someone will be here within ten minutes, like, every single time. No matter what it is, like really, you could put anything out there. We've got a ton of like scrap wood and people eat up the wood. They they want wood really bad apparently.
Speaker 2:There you go. Some of it's being taken care of by by the people.
Speaker 1:Yeah. Some of it. They don't take your trash though. I get that's not as attractive. Okay.
Speaker 1:We just need to end this episode because my brain I think I'm just done. I've said all the words my brain could say, and I have to pee. It's been fun. I I should go a podcast episode where I don't mention that I have to pee. Maybe edit that out, Chris.
Speaker 1:Let's just try and get one episode where
Speaker 2:I every podcast episode of you saying, okay, I have to go except to pee.
Speaker 1:It feels like that's every it's the end of every one of them. It feels like that's the case. I'm batting a thousand.
Speaker 2:You're over hydrating.
Speaker 1:I guess so.
Speaker 2:I thought your wife was was helping you figure this out.
Speaker 1:She's given up on me. I'm an adult. I can figure it out. Okay. It's been fun, Dax, as always.
Speaker 1:Cool. See you.
Speaker 2:See you.
